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- cacls
- 2020/10/13 8:53:11
AMD于1969年在硅谷创立,最初只有几十名员工,从那时起AMD便踏上创新之路,并始终处在半导体产品领域的最前沿。从成立之初的一家不起眼的公司开始,AMD如今已经成长为一家拥有上万名员工的全球公司,取得诸多突破性的行业创新。AMD今天正在全力以赴、开发高性能计算和可视化产品,以解决世界上最棘手和最有趣的挑战。当下是半导体行业最好的时代,我们已做好准备,在接下来的50年继续开拓创新,努力打造高性能计算和图形技术,令我们的生活变得更加美好。
招聘职位:
Graphics Driver Engineer 图形驱动开发工程师(上海)
What you do at AMD changes everything:
你在AMD所做的可以改变一切
At AMD,we push the boundaries of what is possible.We believe in changing the world for the better by driving innovation in high-performance computing,graphics,and visualization technologies–building blocks for gaming,immersive platforms,and the data center.
在AMD,我们不断突破可能的边界。我们相信通过推动高性能计算、图形和可视化技术的创新——构建游戏、沉浸式平台和数据中心,可以让世界变得更美好。
Location:Shanghai
工作地点:上海
Key Responsibilities:
主要工作内容
? Design,develop and debug AMD GPU drivers,including kernel,multimedia and 3D graphics drivers(DirectX/OpenGL/Vulkan drivers)
设计、开发和调试AMD图形驱动(GPU驱动)。包含内核驱动、多媒体驱动、三维图形驱动(DirectX/OpenGL/Vulkan驱动等)
? Work on supporting next generation Microsoft Windows,Linux and Android operation systems
下一代Windows、Linux、Android操作系统上的AMD GPU图形驱动开发
? Work on bring up and supporting AMD next generation APU/GPU
下一代AMD APU和GPU产品的图形驱动开发
? Maintain current driver and improve performance
现有AMD图形驱动的维护和性能的调优
? Design new rendering technologies,like Direct3D 12,Vulkan,Ray Tracing…
全新的渲染技术设计,比如Direct3D 12,Vulkan,光线追踪等等
? Support key OEM customers(DELL,HP,Lenovo,etc.)and ISVs(Google,Microsoft,Tencent,etc.)
支持主要的OEM厂商(DELL、HP、Lenovo等)和软件合作伙伴(Google、Microsoft、Tencent等)
Preferred skills and experience:
技能与经验要求
? BS/MS/PhD degree in Computer Science,Software Engineering,Mathematics,Electrical Engineering,or an equivalent
计算机科学、软件工程、数学、电子工程或相关专业的本科/硕士/博士学历(学位)
? Deep Knowledge of C/C++programming and debugging skills
扎实的C/C++编程和调试经验
? Deep Knowledge of data structure and state-of-art algorithms
扎实的数据结构和算法知识
? Knowledge of PC architecture/operating system and be familiar with X86/ARM assembly language
计算机体系结构/操作系统知识,了解X86/ARM汇编指令集
? Knowledge of Computer Graphics/Display/Multimedia/Image Process is a plus
具有计算机图形学/显示技术/多媒体技术/图像处理知识
? Experience of Microsoft DirectX,OpenGL and Vulkan is a plus
具有DirectX,OpenGL或Vulkan图形API的相关经验
? Experience of Machine Learning with CUDA or OpenCL is a plus
具有使用CUDA或OpenCL进行机器学习相关工作或研究的经验
Diagnostics Software Engineer 诊断软件工程师
What you do at AMD changes everything:
你在AMD所做的可以改变一切
At AMD,we push the boundaries of what is possible.We believe in changing the world for the better by driving innovation in high-performance computing,graphics,and visualization technologies–building blocks for gaming,immersive platforms,and the data center.
在AMD,我们不断突破可能的边界。我们相信通过推动高性能计算、图形和可视化技术的创新——构建游戏、沉浸式平台和数据中心,可以让世界变得更美好。
Key Responsibilities:
主要工作内容
The Diagnostic Software Engineering teams are global software development teams responsible for all AMD products’functional diagnostics.
诊断软件工程师团队是一个全球团队,负责软件开发,用于诊断AMD所有产品的功能。
We are opening positions for four directions.
我们开发四个方向的职位。
?高速输入输出接口诊断软件工程师,负责PCIe,DMA,XGMI,IOHUB,IOMMU的诊断
?显示系统诊断软件工程师,负责规划、设计、开发、调试和优化在流片前和流片后的功能/性能验证的诊断软件,包括HDMI/FRL,DisplayPort,DSC,DCC,HDCP,Audio,Display FE Pipeline等
?电源管理诊断软件工程师,负责电源管理相关的诊断
?诊断软件架构开发工程师,负责GPU/CPU诊断工具架构开发和维护,操作系统、工具链升级以及自动化测试开发
Preferred skill and experience:
技能与经验要求
?Majored in Computer Science,Computer Software Engineering or Electronic Engineering,Automation Control and Control Engineering,etc.
电气/计算机工程/控制理论与工程学士或硕士学位或相关专业
?Experience on C++programming on medium to large code repository
具有C++编程经验
?Experience with Ubuntu OS and some basic Linux commands.
具有Ubuntu操作系统和一些基本Linux命令的经验
?Familiar with source controls systems like Git,Perforce
熟悉源代码控制系统,如git,Perforce
?Strong mix of large-scale software development ability and hardware understanding is a good plus
具有较强的软件开发能力和硬件理解能力尤佳
?Strong English oral/written skillset is a good plus
擅长英文读写尤佳
?For High Speed IO Interface direction:Knowledge of PCIe,DMA,Virtualization are preferred
高速输入输出接口方向:了解PCIe协议,DMA,虚拟化等优先考虑
?For display direction:Knowledge of display technologies(pixel processing,HDMI,DP,DSC,DCC,HDCP,FreeSync,HDR,high resolution displays,etc.)is a good plus
显示系统诊断方向:了解、熟悉显示技术(像素处理、HDMI、DP、DSC、DCC、HDCP、FreeSync、HDR、高分辨率显示器等)尤佳
?For Power Management direction:Familiar with X86 architecture and related Bus/technologies,i.e.ACPI,PMIC,Clocks,Regulator,etc.
电源管理诊断软件工程师:熟悉x86架构和相关总线/技术,如ACPI、PMIC、时钟、调节器等
DevTech Engineer游戏技术开发工程师(上海)
What you do at AMD changes everything:
你在AMD所做的可以改变一切
At AMD,we push the boundaries of what is possible.We believe in changing the world for the better by driving innovation in high-performance computing,graphics,and visualization technologies–building blocks for gaming,immersive platforms,and the data center.
在AMD,我们不断突破可能的边界。我们相信通过推动高性能计算、图形和可视化技术的创新——构建游戏、沉浸式平台和数据中心,可以让世界变得更美好。
The Game Engineering team works closely with external games software developers and publishers to build some of the best games in the world.We help them to fully exploit the technical capabilities of hardware products.Our aim is to raise the standards for gaming graphics and performance and we do everything in our power to make the user has better experience.
Game Engineering team同游戏开发者和发行商紧密合作去创造最好的游戏。我们帮助他们发挥硬件产品的全部技术性能。我们的目标就是去提升游戏的图形质量和运行效率,尽全力带给玩家更好的游戏体验。
Work Location:shanghai
工作地点:上海
Key Responsibilities:
主要工作内容
?Work with the external game development partners to enable them to produce their applications as efficiently as possible.
同外部的游戏开发伙伴一起工作,去帮助他们的应用尽可能的高效
?Optimize game and application performance for discrete GPUs,APUs and CPUs.
针对GPUs,APUs和CPUs,优化游戏和应用的效率
?Design and implement rendering effects using established APIs
使用图形APIs设计和实现渲染效果
?Integrate features into game titles
集成图形特性到游戏中
?Work from home office occasionally.
偶尔居家办公
Preferred skill and experience:
技能与经验要求
?Has several years of experience efficiently crafting C/C++game code for Windows and knows all about data structures,design patterns,language features,standard libraries and writing easy-to-understand code.
拥有多年的工作经验,可以在Windows平台上实现高效的C++游戏代码并且了解数据结构,设计模式,语言特性,标准库和编写易于理解的代码。
?Has practical hands-on experience with DirectX-class development tools and techniques for Windows.
对于在Windows平台上开发DirectX相关的工具和技术有实际的编程经验。
?Has strong graphics code optimization skills,in particular shader code optimizations.
拥有很强的图形代码优化技巧,尤其是Shader代码的优化。
?Understands that requirements are rarely perfect and is willing to extract the spirit of the requirement to make the system or software better.
了解需求很少是完美的,乐意抽取需求的重点去使系统或软件更好。
?Has a degree in computer science or a related technical discipline,or the equivalent.
拥有计算机科学的学位或相关技术学科或同等学历。
?Has excellent written and verbal skills in English.
拥有良好的英语读写和口语能力。
?Is willing to travel domestically and internationally on a regular basis.
愿意定期在国内外出差。
?Self-motivated and able to work independently.
自我驱动并能够独立完成工作。
?UE4 experience is a plus.
具备UE4的经验者优先
?Experience with DirectX 12 or Vulkan graphics APIs is a plus.
具备DX12或者Vulkan图形API的经验者优先
更多职位信息请点击链接查看:
http://2021.yingjiesheng.com/amd/
报名地址:
http://2021.yingjiesheng.com/amd/